Technical Director at Chimera Entertainment GmbH
Computer Games | Munich Area, Germany, DE
Games Industry IT Professional
More than 18 years of practical experience in client/server technologies, of which 9 years in the games industry.
More than 15 shipped game titles on mobile, web, PC/Linux/OSX.
✓ Full stack scalable client/server programming with .NET/PHP/Java/Python with use of Cloud Environments like AWS/Azure etc at enterprise scale.
✓ Full stack server development and infrastructure planning including all tiers necessary to serve millions of players and customers.
✓ Heavy user of bleeding edge development libraries and -frameworks.
✓ Cross platform development of massively multiplayer online games
✓ iOS, Android, and WP8 development
✓ Next Gen console development, including Playstation 4
✓ Unity3D (Client-)backend expert
✓ DevOps, Shell programming, tools development, virtualization and server/VM provisioning
✓ Professional code development cycles including Process Optimization, Automation, Continuous Integration, Continuous Deployment, Continuous Distribution, Automated Testing
✓ Software architecture, Database Design, Coding Patterns, Best Practices
✓ Commercial and custom payment services programming, integration and consulting.
✓ Internet and web application security
✓ Human computer interaction / Usability
✓ Agile project management with Scrum et al.
... and much more.