Technical Director at Chimera Entertainment GmbH
Computer Games | Munich Area, Germany, DE
Games Industry Tech Professional
More than 18 years of practical experience in client/server technologies, of which 9 years in the games industry.
More than 20 shipped products, services and game titles on Web, iOS, Android, PC/Linux/OSX.
✓ Leading a department of over 15 developers and IT experts
✓ Full stack server development and infrastructure planning including all tiers necessary to serve millions of users
✓ RESTful driven web services and microservices
✓ Development of Cloud Environments, specialized on AWS
✓ Cross platform development
✓ iOS, Android, and WP8 development
✓ Next Gen console development, including Playstation 4
✓ Unity3D (Client-)backend Expert
✓ DevOps, Virtualization infrastructures, Containerized services, Cloud server infrastructures
✓ Docker, ELK Log Stack, AWS EC2/ECS/ELB/S3/CF/R53 etc.
✓ Strong background in enterprise IT solutions.
✓ Advocate for professional software architecture
✓ Database Design, Design Patterns and Antipatterns, Best Practices, Testable Code.
✓ Professional code development including Process Optimization, Automation, Continuous Integration, Continuous Deployment, Continuous Distribution, Automated Testing
✓ Agile development processes like Scrum and Kanban
✓ Commercial and custom payment services programming, integration and consulting.
✓ Internet and web application security
✓ Human computer interaction / Usability
... and much more.